
My statue of liberty destruction event turns off too quickly before the Romanov's 'see your liberty in ruins' speech wavefile has finished playing. loaded up an old fan scenario called 'Carolus Gustavus Reagis' ( 3/4 down on the CivFinatics renaissance scenarios page) and on turn 1 up comes an event with a flag graphic in the corner and a option button at the bottom which ensures the event message doesn't time out (disappears too quick).
#COMMAND AND CONQUER RED ALERT 2 GRAPHICS MOD HOW TO#
I wish I could figure out how to do something like this.

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